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Phlinx II

Discover an epic new Phlinx adventure as you explore a long-lost Egyptian paradise for ancient secrets. Collect and level up powerful glyphs as you venture deeper into mysterious tombs, temples and beyond.



Aim, fire and bounce your stones to create matches.


Complete the level’s objective to move to nighttime.


Free Treasure Chests to unlock collectible glyphs.


Complete glyph sets to unlock new areas and game modes.

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Your Phlinx II Journey

As you play, you’ll collect glyphs that unlock your path through the pyramids, temples and gates of each god. If you make it to the end, you’ll have access to Celestial Phlinx and its treasures for the rest of the month.

Map Screen: Explore a long-lost Egyptian paradise with pyramids, temples and gates dedicated to different gods. Each area offers different glyphs to collect, as well as different obstacles to overcome.

Day Cycle: Every level has a day and night cycle to complete. To make it to night, you must reach the level’s objective. Objectives vary, so keep an eye on the meter to the left.

Ready, Aim, LAUNCH! The Stone Launcher is where you fire from. Use your mouse to aim the sun disks toward the stone stack, then left click to fire.

The launched stone will follow the dotted trajectory line. The stone will bounce off walls until it connects with another stone. If it connects with two or more matching stones, they will be cleared from the stack and earn you points.

You can also cause stones to drop by clearing their connections to the stack. Disconnected stones are worth more than matched stones!

Stone Launcher Position: In certain game modes, you can move the Stone Launcher to shoot from different angles.

Reserve Slot: If you want to save a stone for later, you can click the Stone Saver slot on the right. If there is already a stone saved there, it will move to the launcher. You cannot save Power-Ups for later.

Night Cycle: Once you complete the objective, the level will switch to nighttime. The stones will transform into bronze, silver and gold and a treasure chest will appear. Clear all the stones around it to release it and win the glyph inside.

Game Over: You’ll lose if the stone stack descends below the yellow line near the bottom of the screen.

Glyphs: Inside each treasure chest, you’ll find powerful hieroglyphics, or “glyphs” as Amelia calls them. You’ll find different kinds of glyphs in the different pyramids, temples and gates.

Phlinx Pyramids: To pass through the pyramids, you need to collect four glyphs. When night falls, you will also have to contend with mummy stones.

Phlinx Temples add more challenging objectives, but reward you with Noble Glyphs. You’ll need to collect eight Noble Glyphs to advance to the next area.

Club Pogo Only – Phlinx Gates increase the difficulty further with unmatchable Black Stones. You’ll need to collect four Royal Glyphs to advance.

Club Pogo Only – Celestial Phlinx: The final stage of Phlinx II! To get here, you’ll have to make it through the pyramids, temples and gates of Anubis, Bastet, Thoth and Hathor. Once unlocked, Celestial Phlinx is available all month long. Here you can collect special Celestial Glyph sets.

Club Pogo Only – Monthly Celestial Phlinx Glyph Sets: Every month a new set of Celestial Glyphs will be added. Make your way to the end each month to secure your set!

Club Pogo Only – Celestial Monthly Badges: Collecting three Celestial Glyphs is a great way to expand your Badge Albums. You’ll get a new Badge for each monthly set you complete!

Glyph Leveling: Collecting the same Glyphs over and over again levels them up. Glyphs can be leveled up, starting at Bronze and increasing to Silver, Gold and Diamond.

Glyph Collection: Accessible from the map screen, the Glyph Album shows you every Glyph you’ve collected throughout your adventures.

Club Pogo Only – Diamond Celestial Monthly Badges: If you manage to upgrade your Celestial Glyphs to diamond level, you’ll earn a special Diamond Celestial Monthly Badge.

Club Pogo Only – Chambers of the Past: Journey back to any past month of Celestial Phlinx to complete sets you might have missed.



Power-ups

Time Stone: Pushes the stone stack up three lines.

Fireball Stone: Destroys up to 8 stones in its path.

Balance Stone: Rearranges the stone stack into matching color groups.

Multiplier Stone: Earn double points for your next six shots.

Stone of Change: Replaces any stone in the stack with the stone currently in the Stone Launcher.

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Bounce: Don’t forget you can use the side walls to bounce your stones around and reach hard-to-get-to spots.

Aiming Line: The Stone Launcher has a trajectory line showing you where your stone will travel. When the dots are solid, it means the stone has an unobstructed path. If the dots turn transparent, it means the path is blocked by other stones from the point at which they become transparent.

Next Stone: You can see what kind of stone you’ll be firing next. Just check right below the current stone in your launcher. The largest stone will always be the next stone you shoot.

Power-Up Dropping: Sometimes you’ll encounter Power-Ups buried in the stone stack. Free one and you’ll get to use after your next shot.

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Phlinx II Forum: Latest Posts

Here's the latest from Pogo members chatting in our Phlinx II Forum where folks gather to make new friends, debate game tips, and share a joke or two. Register to join (it's free)!

See something that’s not working? Click here to report a problem »

User avatar

Phlinx II • Re: Chambers of the past

By tuxedomask123 » February 24th, 2018, 3:57 am

LVCCSVR wrote:chambers of the past only go to November. i need last months chamber, any thoughts?
Does not even give me an opportunity to buy.

I'm guessing it was an oversight by Pogo. You will probably have to wait until Thursday when the new content is released for January to be available in the Chambers of the Past.

User avatar

Phlinx II • Re: Chambers of the past

By LVCCSVR » February 24th, 2018, 3:06 am

chambers of the past only go to November. i need last months chamber, any thoughts?
Does not even give me an opportunity to buy.

User avatar

Phlinx II • Re: Phlinx II locking up again

By ccboots56 » February 24th, 2018, 12:23 am

Reddress50k wrote:In the Celestial phase, the shooter will not load a ball to shoot. The only way I have found to clear is get out - and loose the accumulated chests. The event seems to be random, but I usually have at least 5 chests accumulated.

I have cleared the cache, closed the browser, and tried multiple browsers. Although sporadic, it can happen with any browser.

This happened to me in Oct/Nov 2017, then seemed to clear. But now it's back. Before, the answer I got was it had to be MY system because POGO was not getting enough reports to show it's a problem.

Does anyone have a workaround or suggestion? Are others having a similar problem?
That is one of the glitches in the game that will happen
from time to time.
I also had the same problem this month. I just blow it off
and reload and play again.

User avatar

Phlinx II • Phlinx II locking up again

By Reddress50k » February 23rd, 2018, 7:23 pm

In the Celestial phase, the shooter will not load a ball to shoot. The only way I have found to clear is get out - and loose the accumulated chests. The event seems to be random, but I usually have at least 5 chests accumulated.

I have cleared the cache, closed the browser, and tried multiple browsers. Although sporadic, it can happen with any browser.

This happened to me in Oct/Nov 2017, then seemed to clear. But now it's back. Before, the answer I got was it had to be MY system because POGO was not getting enough reports to show it's a problem.

Does anyone have a workaround or suggestion? Are others having a similar problem?

User avatar

Phlinx II • Re: Uneven glyph progress in Diamond Level

By ccboots56 » February 23rd, 2018, 8:08 am

Congratulations!

This had to be one of if not the most even month
I have ever played. I finished, with 69, 61, 60

User avatar

Phlinx II • Re: Uneven glyph progress in Diamond Level

By Rangersrnmbr1 » February 23rd, 2018, 7:10 am

I have finished diamond.

Xerxes 1 60

Xerxes 2 65

Xerxes 3 79

User avatar

Phlinx II • Re: Uneven glyph progress in Diamond Level

By Rangersrnmbr1 » February 22nd, 2018, 2:20 am

Not getting any better as far as getting even

13/30

16/30

62 Part 3 all done.

:lol:

User avatar

Phlinx II • Re: Uneven glyph progress in Diamond Level

By ccboots56 » February 22nd, 2018, 1:46 am

tuxedomask123 wrote:I ended up at 61, 80, and 70
:lol: 9 than 10 apart for each, not bad, I see a pattern.

User avatar

Phlinx II • Re: Phlinx ll

By itsmeLinda33 » February 22nd, 2018, 12:15 am

not getting credit for stones dropped

User avatar

Phlinx II • Re: Uneven glyph progress in Diamond Level

By tuxedomask123 » February 21st, 2018, 11:45 pm

I ended up at 61, 80, and 70

User avatar

Phlinx II • Re: Uneven glyph progress in Diamond Level

By ccboots56 » February 21st, 2018, 10:14 pm

mine are still fairly balanced.
22/30, 20/30, 17/30

User avatar

Phlinx II • Re: Uneven glyph progress in Diamond Level

By garyk49_ » February 21st, 2018, 3:08 pm

ccboots56 wrote:And for me so far this month, has been the most
balanced in several months, probably since Cleopatra.

6/30, 5/30, and 6/30 go figure, wonder if it will stay
balanced.

Probably not, my current is 65, 24/30, 7/30

3 night times later 70, 62, 8/30. Had to drop game after 3, was seeing some strange, never seen before problems. When it put my second chest up, had a much larger chest come to the middle of the screen, open, nothing in it, and sounded like a creaking door opening. After that had problems with mouse, erratic movement and wouldn't fire ball. Moved to a different shooter and all was ok for a few balls, then same thing. Could always move to a different and would be ok. Thought best at that point was to get the balls down and be able to get the chests that I had, before maybe the game locked up.

User avatar

Phlinx II • Re: Uneven glyph progress in Diamond Level

By ccboots56 » February 20th, 2018, 5:43 am

And for me so far this month, has been the most
balanced in several months, probably since Cleopatra.

6/30, 5/30, and 6/30 go figure, wonder if it will stay
balanced.

User avatar

Phlinx II • Re: Uneven glyph progress in Diamond Level

By Rangersrnmbr1 » February 19th, 2018, 7:54 pm

tuxedomask123 wrote:
Rangersrnmbr1 wrote:Ok, how about this so far?

xerxes 1 13/15 to gold

xerxes 2 1/30 to diamond

xerxes 3 11/30 to diamond


I've got you beat:
Xerxes 1: 17/60

Xerxes 2: 40/60

Xerxes 3: 41/60
Way too lopsided

User avatar

Phlinx II • Re: Uneven glyph progress in Diamond Level

By tuxedomask123 » February 19th, 2018, 7:41 pm

Rangersrnmbr1 wrote:Ok, how about this so far?

xerxes 1 13/15 to gold

xerxes 2 1/30 to diamond

xerxes 3 11/30 to diamond


I've got you beat:
Xerxes 1: 17/60

Xerxes 2: 40/60

Xerxes 3: 41/60

phlinx_h5
https://wt.pogo.com/action/pogop/pogogems/fund.do?returnType=game&returnValue=phlinx_h5&intcmp=phlinx_h5_ingame_gem_fund

* Limited time free trial. Trial time is subject to change. Free Pogo account required. Trial is limited to one per free Pogo Account. Valid wherever trial is available. Visit http://help.ea.com/article/pogo-starter-challenges-faq for details, including availability. You cannot access earned Badges or Badge Albums after your free trial ends unless you purchase a Club Pogo membership.